In the end, Valve Time makes fools of us all. To fans looking forward to In the Valley of Gods, it’s probably clear that the optimistic “2019” at the end of the announcement trailer isn’t going to be accurate. This week, Campo Santo cofounder Jake Rodkin confirmed some of those fears to Polygon, saying that development of In the Valley of Gods is officially "on hold," but it "certainly feels like a project people can and may return to." As he put it in a statement: Those worries heightened when a number of Campo Santo developers removed all mention of In the Valley of the Gods from their Twitter profiles following last month's announcement of Half-Life: Alyx. Further Reading Half-Life: Alyx: What we know about Valve’s upcoming full-length VR gameBut with 2019 drawing to a close, and with 19 months of radio silence regarding the game's progress, Campo Santo fans began to worry that In the Valley of Gods had joined a long list of canceled Valve game projects.
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